There's been a lot of talk about Coup, a Kickstarter by the same company that released IpBoG staple The Resistance. It's been out of print of a while but I noticed it was back in stock last week and immediately put in an order for it. It came on Monday morning so I brought it to Cult that evening. I arrived early and immediately launched into a game with Matt and Muir. It's a short game that you can get through in about ten minutes. I like to think I won but I really can't remember. Johnny arrived and we played a second game. I like to think I won the second game too but I probably didn't. We hit 15 people this week with 4 newcomers. I'm still dreaming of the day we hit the dizzying heights of 21 like the first ever meetup.
A few people left and we split into 3 different groups. The Works have had some budget Rio Grande titles in recently and I picked up Havana for £10 . It's a role selection game, a kind of cross between San Juan and Citadels, and well worth every penny. This was a tense game, it took me a long time to get off the ground and score a single point. It looked like Dan was a sure winner but everyone teamed together, using their actions so block his attempts. I was paying so much attention to his game that I missed a combination that would have won me the game. Instead Rob made the play, constructing three buildings in a single turn. However, in the end our valiant efforts were in vain and we couldn't stop Dan from claiming victory.
Next to us Matt and co. had been playing Pandemic and saved the world on the normal difficulty. Although Pandemic isn't as tough as the notoriously hard Ghost Stories, still not a simple feat.
The third table had been playing Alien Frontiers, one of the early Kickstarter board game success stories. Although not the version from the original Kickstarter, it was the second pressing with the Kickstarter-style miniatures instead of tokens. Adam won.
There was just enough time to get a couple more games of Coup in. I might have won them both, I really don't remember. But I do remember that I won the final game. It came down to just me and Dan, both with a single card left. I had been bluffing for the last few turns and it was going in my favor. If I kept up with the bluff I would be able to call a coup and take Dan out. Dan was about to call me on it but a turn too late, I stopped bluffing, grabbed a final extra coin and coup'ed him out of the game.
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