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Monday, 22 June 2015

Bi-weeky Blogging

Shadow Hunters

Welcome to what seems to be fast becoming the bi-weekly Ipswich Board Gamers blog! Although the group is still weekly I've found myself with less and less time recently to write up between meet ups. You'd be surprised how long it takes to bash out a couple of hundred words and then not proof read them at all.

Let's get right to it. Last week I played Carcassonne. It's an okay game but I'm not it's biggest fan. I'm also not its best player and it showed - I came last. I think maybe Alex came first. He always seems to come first at games, so yeah, let's say it was Alex. We played it with the full complement of five players, I think maybe it's a bit of a weird game with five players. None of us could really complete any castles bigger than two or occasionally three tiles.

Anyway, next up was The Sheriff of Nottingham. I spent my sheriff turns doing my best sheriff impressions and forgetting to watch what cards people were swapping out. I don't think I came last in this one but I definitely didn't come first. I'm putting that down to my lack of attention.

Love LetterWe finished off with a couple of games of No Thanks! I think I actually managed to win one of them. Dan pointed out the fact that the cards were not well worn, but showed signs of use. I think this is a testament to what a great game it is. Such a quick, simple game but one of my favorites.

I'd by lying if I said I could remember what anyone else played last week. Oh, except Fluxx, some people were playing that. I guess if I'm not going to do a blog every week I really should note down what games are played. I guess on to this week...

I started off with Tuvalu. In true Alex style, Alex won. He's since bought himself his own copy and I'm pretty sure he's been thinking up strategies on his own, like some sort of chess grand master. While we played this, others were playing The Resistance, Love Letter and Fluxx.

Afterwards I played Abyss. I think a couple of the lords might be overpowered. I think I might have got both of them. No one else stood a chance. I gathered my lords and bided my time before obtaining a location at the last possible minute, making sure my lords' powers remained in effect as long as possible.

After, a game of Power Grid was being set up but I think it was soon packed away again, it was getting too late in the evening to start a game of that length. Instead, Citadels came out. Although this game can take a deceptively long time to play, this is only usually with a high player count.

I ended the night with a seven player game of Shadow Hunters. This game was actually in danger of taking too long. People were playing conservatively. I was a shadow and managed to take out a hunter but soon after one of my fellow shadows was also killed. Before anyone else was revealed Dan triggered his neutral ability, winning him the game.

Monday, 8 June 2015

All Hail The Kingmaker


Two weeks since the last blog, this means you'll be getting a double dose of IpBoG goodness this week! The weekend before last was the UK Games Expo and a few IpBoG regulars attended. Johnny and Danny had both picked up new games while they were there, both of which I think are by English designers.

Luchador! Mexican Wrestling DiceJohnny had picked up Frankenstein's Bodies and Danny had got Luchador! Mexican Wrestling Dice. I played Luchador while the others played Frankenstein's Bodies. Luchador comes with the option of laying a flat two dimensional wrestling ring or a full IMAX 3D ring. Naturally we donned our 3D glasses and and played in the maximum number of dimensions the game would allow. Games last about ten minutes and I lost both games I played. The game is a kind of Yatzee style luck-fest. But a fun luck-fest never the less.

Afterwards we played Modern Art. It's an auction game and a pretty pure one. It was Mike's game and he was the only one that had played before but towards the end of the game he'd hardly won any auctions. However, it turns out he knew exactly what he was doing. Everyone else had been vastly over valuing the items and Mike had wiped the floor with us.

Tragedy LooperThe others were knee deep in Lost Legacy. I'm not sure which one, I think Alex may have bought a new version. Or perhaps two new versions. So we played a few games of The Resistance. Some people said some things, some stuff happened. You know? The Resistance.

Now on to the the next week. Danny had brought along Luchador and some more of that was played followed by Tragedy Looper. Danny was the bad guy as always but this time he was foiled in his evil deed. Danny had pimped Tragedy Looper since the last time it had appeared at IpBoG. The cardboard tokens had been replaced by wooden cubes imported from Germany. That's dedication!

TaluvaMike once brought Taluva for me to play as he thought I'd like it. It turns out I did and wanted to get myself my own copy but it was pretty hard to get hold of. Well, I finally managed it and so brought my copy along. It almost feels like an abstract game although it's not abstract, it has a sort of island settlement building theme. It's so nice, we played it twice! The first time it was either going to be me or Alex to win and it was basically up to Dan. If he blocked me Alex would win but if he didn't I would win. He blocked me, thanks a lot Dan. In our second game it was getting to the last round of the game and it looked like Alex was going to win but on my final turn I managed to play all of two types of building which ends the game and is an instant win.

We finished up the night with Blueprints which made its first appearance it IpBoG. It's a game where you build towers out of dice and Danny is actually some sort of real life architect. This must have helped in some way because he ended up winning by a mile.
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