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Monday, 29 August 2016

From Chieftain to King

Isle Of Skye

Another bank holiday, another IpBoG. About 18 people or something through the doors which is pretty standard for a bank holiday as numbers seem to drop a little. Although two IpBoG members were at Cult for the whole afternoon playing Magic so maybe they should count double?

Captain SonarIn case you hasn't guessed it from the title, the hot new game this week was Isle of Skye. Well, not that new but new to IpBoG. And hot because it recently won the Kennerspiel des Jahres award. It's kind of Carcassonne (by which I mean it's a tile laying game) crossed with Castles of Mad King Ludwig (by which I mean you price up your tiles for other people to buy). Unlike Carcassonne however, everyone is building their own layout rather than one single shared one, kind of like in Karuba. It takes about an hour to play and is simple to learn but with a decent amount of meat to it. I don't love tile laying games but I didn't hate this one, I'd put it up there with Caccao. by that I mean, Alex thrashed everyone.

Afterwards I had a lovely time playing The Bloody Inn. Lovely because I won, games are, of course, nothing but a cruel, slow, torture any other way, Other people played Archaeology, Archaeology, Captain Sonar and the obligatory Good Cop Bad Cop. Some of the people had a lovely time but statistically most of them must have had a terrible time.

Monday, 22 August 2016

It’s a Trap!

Star Wars Rebellion

Well, although I promised to get back into the weekly blog routine and it's been two weeks since the last blog, I've only half failed. But only because I didn't actually attend the club this week. I have to get up super early for work on Tuesday so I only manged to nip in and take a couple of photos.

Captain SonarAnyway, last week I played Sea Of Clouds. Philip was exited to play after winning my a nautical mile last time we played. Unfortunately he wasn't so lucky this time with Dan coming in first place. We also played Archaeology: The New Expedition and a few games of No Thanks!

The big new game last week was Star Wars Rebellion. It got played four player with two teams of twos. It's quite a long game and, even though it was started at the beginning of the night, they didn't manage to finish it before closing. When I popped in the next week they'd set up the game where they left off and were finishing it off.

This week the big new game was Captain Sonar, brought in by Danny. It's a kind of real time, team vs team game, kind of like Space Cadets: Dice Duel but with submarines instead of space ships. Forbidden Island, 7 Wonders and Machi Koro also got played as well as a bunch of other things that were played when I wasn't there.

Monday, 8 August 2016

Biweekly Update


Welcome back to what seems to be changing from a weekly update into a biweekly update, And by biweekly I mean every two weeks and not twice a week regardless of what the Oxford English dictionary says (it actually has both definitions, it's a very ambiguous term). I'll try and get back to weekly soon!

Sheriff of NottinghamIn a miraculous tern of events I think I've forgotten almost everything about what went on last week. I'm pretty sure I played Gold West with Alex finishing way ahead of everyone else. We almost defiantly also played Archaeology: The New Expedition and No Thanks! too.

Well, after that monumental failure of memory, on to this week. Hopefully I'll be able to name a couple of games that other people played too. Arctic Scavengers, Choson, Spyfall and Sheriff of Nottingham. Well, there's four, at least. Also Mansion of Madness made its IpBoG debut, some sort of game that looks like Betrayal at House on the Hill but comes with an app. It's probably nothing like Betrayal but going by the name it must be at least a little creepy.

Mansion of Madness
This week I played a bunch of Codenames. My team won every time but we did have an extra person on our team. Is that an advantage in Codenames? I wouldn't think so but the numbers don't lie. Afterwards Gemma beat me a bunch of times at Push Fight, a fun little two player abstract game.

Michael had brought along Islebound, a Kickstart from Ryan Laukat that had arrived that very morning. In this game you sail your boat from port to port, recruiting crew members, conquering island, building cities and ultimately failing to score any points. Or at least that was my experience. Michael's was probably a little different, he won the game easily, scoring pretty much twice as many points as me.
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