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Showing posts with label Monikers. Show all posts
Showing posts with label Monikers. Show all posts

Monday, 23 January 2017

Bang, Bang!

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Sushi Go Party

There were a lot of new faces at IpBoG this week. Maybe it's the post-Christmas surge. Is that a thing? Maybe it's a thing. If you're reading this but you've not attended yet you should probably come along.

The Great ZimbabweI started off my night with not just Sushi Go, but Sushi Go Party. It's a game with a box so bad the rule book doesn't fit in and no one really understands how it's meant to be packed. Apart form this it's pretty much a variable Sushi Go, with different cards that you can swap in an out. It also means some of the cards are a little confusing if it's the first time you've seen them but we fumbled through alright.

Afterwards I played The Great Zimbabwe, published by Splotter Spellen who are usually known for their very long, complex Euros. This one however you can get through in under an hour. Once you get then hang of it it's a pretty unique and interesting game, even if it does have the low production quality that plagues Splotter games.

I saw a whole host of other games being played from the dice rolling of Tiny Epic Galaxies and King of Tokyo to the deduction of Spyfall and Mysterium. And also No Thanks! and Monikers. At one point there were games of Bang! and Bang! the Dice Game being played at the same time, it seems to have had a bit of an IpBoG resurgence of late.

Monday, 24 October 2016

Three Weeks

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Rock Paper Wizard

Okay, so it's been three weeks since my last post but in my defense I wasn't there for one of the, I forgot my camera for another and this week I just popped in to take some photos.

At the one I missed Dan told me he played Dragon's Gold, Libertalia and Arcane Academy, all of which he enjoyed. I think Sasha and Mike played Monikers. Other people played other things but I have no idea what.

ConcordiaLast week I can hardly remember what I played let alone anyone else. Roll for the Galaxy and American Rails if memory serves. American Rails is like Chicago Express but with a duller board. Very euro!

This week people were playing Mission: Red Planet, Rock Paper Wizard and Concordia. Rock Paper Wizard is a brand spanking new game straight form Essen set in the world of Dungeons and Dragons. Concordia, although now new is new to IpBoG. It's a game I've been wanting to play for a long time and although I didn't get to play it this week I will hopefully get to soon. I'm sure a bunch of other games got played but I only popped in to take a few photos so I have no idea what!

Monday, 12 September 2016

Cthulhu, My Dear Watson

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A Study In Emerald

Another two weeks of exciting board gaming compressed into a single blog post. Your screen is literally bursting at the seams with excitement. You might want to duck. Or at least get a towel.

MonikersThe first week first. Danny brought Monikers. It's a kind of party game where, if I remember correctly (I didn't play it), you have to act out some sort of character and everyone has to guess who you are. But there's a twist! In the second round you are only allowed to say a single word. But there's another twist! In the third round you're not allowed to say any words, you have to act it out. You have the same set of people in each round to stop things becoming insanely hard. I didn't play it though, this is just what I remember form the Shut Up and Sit Down review from a year or two ago.

I played Bohnanza. It actually made it's IpBoG debut which is pretty crazy considering what a good game it is. I'm blaming it on the terrible, terrible artwork. If any game ever needs a reskin it's this one.

BohnanzaAnother tabled played Dead of Winter, Deception: Murder in Hong Kong made a welcome return and Captain Sonar was also played. It's always played at the moment.

The second week I played a few games of Skull and Roses followed by a game of A Study in Emerald, a game set in a Lovecraftian Sherlock Holmes universe. Although I'd played the game once before that was the first edition, this was the second edition. More streamlined and brand new artwork. It's a strange mix between social deduction, deck building and area control.

Lords of War made it's debut. It's a game I'm not familiar with. It kind of looked like Summoner Wars but I heard it played more like chess. Although maybe someone not familiar with Summoner Wars might think it was a bit like chess. I have no idea.

Thief's Market also made it's first appearance. Dominion was played with the Prosperity expansion. People also played 7 Wonders, Biblios, Welcome to the Dungeon, Choson and, of course, captain Sonar.
 
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